Steam Frame in Fifth Place in Valve’s October Hardware Survey

Steam Survey numbers are finally out for October, giving us a look into how the Steam Frame’s debut is impacting the broader VR landscape. And by the looks of it, the impact is indeed quite significant.
Steam Frame Fifth
According to Valve’s own Steam Hardware and Software Survey, the Steam Frame accounted for 5.61 percent of VR headsets connected to Steam in October 2026. That places the headset fifth, trailing the Valve Index HMD at 9.90 percent and sitting ahead of Pico 4 at 4.50 percent.
Meta Dominates
The top of the table still belongs to Meta’s hardware. Meta Quest 3 leads at 27.27 percent, followed by Oculus Quest 2 at 22.23 percent and Meta Quest 3S at 11.04 percent. Together these three headsets represent over 60 percent of the Steam VR ecosystem (which in many ways is synonymous with PCVR).

A New Wind
It might seem that with 60 percent ecosystem capture across its top three headsets, Meta is enjoying huge dominance, but in fact that dominance is shrinking. The number has actually gone down from around 64 percent in September, and no doubt Steam Frame’s debut had played a role in that.
Until recently, Meta’s footprint was only getting bigger, and its march to secure 70 percent dominance on Steam VR looked like only a matter of time. Now this prospect appears increasingly unlikely. If anything, with the Steam Frame’s slow rollout and many delays, Meta’s dominance is expected to fall a bit more. Perhaps toward 57 to 58 percent for its combined top three.
Further down the list, Valve Index HMD dropped 0.93 points to 9.90 percent, falling below the 10 percent mark. Oculus Rift S holds 3.26 percent, Sony PSVR2 sits at 2.41 percent, and HTC Vive comes in at 2.00 percent. Smaller entries such as Bigscreen Beyond, Pimax HMD, and the various HTC Vive models each remain under 1.5 percent.
Across the whole survey, Valve reports that 1.75 percent of Steam accounts had a VR headset connected in October, up 0.40 points from September. Participation in the survey remains optional and anonymous, so the figures reflect only the portion of Steam’s user base that opted in that month.